BR100 Increased By (0.27%)
BR30 Increased By (0.15%)
KSE100 Increased By (0.15%)
KSE30 Increased By (0.01%)
BECO 5.92 Decreased By ▼ -0.11 (-1.82%)
BML 57.31 Increased By ▲ 4.56 (8.64%)
BOP 34.09 Decreased By ▼ -0.16 (-0.47%)
CNERGY 8.20 Increased By ▲ 0.04 (0.49%)
DCL 12.15 Decreased By ▼ -0.19 (-1.54%)
FCCL 53.88 Decreased By ▼ -0.01 (-0.02%)
FCSC 5.25 Increased By ▲ 0.03 (0.57%)
FFL 18.01 Decreased By ▼ -0.02 (-0.11%)
FNEL 1.31 Increased By ▲ 0.01 (0.77%)
HUMNL 11.23 Increased By ▲ 0.23 (2.09%)
KEL 8.17 Increased By ▲ 0.06 (0.74%)
KOSM 5.47 Increased By ▲ 0.09 (1.67%)
MLCF 88.79 Increased By ▲ 0.74 (0.84%)
NBP 186.50 Increased By ▲ 0.02 (0.01%)
PACE 10.96 Increased By ▲ 0.24 (2.24%)
PAEL 40.42 Increased By ▲ 0.48 (1.2%)
PIAHCLA 26.26 Increased By ▲ 0.09 (0.34%)
PIBTL 17.33 Increased By ▲ 0.01 (0.06%)
PPL 232.00 Decreased By ▼ -0.78 (-0.34%)
PRL 34.70 Decreased By ▼ -0.25 (-0.72%)
PTC 66.80 Decreased By ▼ -0.76 (-1.12%)
SEARL 91.45 Increased By ▲ 0.52 (0.57%)
SSGC 27.15 Decreased By ▼ -0.02 (-0.07%)
TELE 8.70 Increased By ▲ 0.13 (1.52%)
THCCL 65.35 Increased By ▲ 5.22 (8.68%)
TPLP 9.20 Increased By ▲ 0.44 (5.02%)
TREET 24.55 Increased By ▲ 0.01 (0.04%)
TRG 72.63 Increased By ▲ 0.88 (1.23%)
WAVES 10.70 Increased By ▲ 0.72 (7.21%)
WTL 1.26 No Change ▼ 0.00 (0%)
Business & Finance

Nintendo 9-month net profit nearly doubles, forecasts revised up

  • Full-year sales now are projected at 1.6 trillion yen, compared with 1.4 trillion yen forecast in November.
Published February 1, 2021 Updated February 1, 2021 02:15pm
By

TOKYO: Nintendo said Monday net profit nearly doubled in the nine months to December and hiked its full-year forecast again as coronavirus lockdowns drive demand in the gaming sector.

The Japanese giant said net profit hit 376.7 billion yen ($3.6 billion), up 91.8 percent from the April-December period a year earlier, while sales climbed 37.3 percent to 1.4 trillion yen.

Nintendo, which revised its annual forecasts up last quarter, said it was further upgrading its net profit outlook to 400 billion yen for the fiscal year to March, from an earlier estimate of 300 billion yen.

Full-year sales now are projected at 1.6 trillion yen, compared with 1.4 trillion yen forecast in November.

The gaming sector has been one of the few to thrive during the pandemic, with people forced to stay at home often turning to games for some escapism and to pass time.

While vaccines are now being rolled out in many parts of the world, a new wave of infections is forcing several governments to reinstate lockdowns, sustaining demand for home entertainment.

Comments

Comments are closed for this article.